A useless analysis of OS X release dates

March 14th, 2013

Updated and republished for the OS X 10.8.3 update’s release; skip it unless you really really care about all the OS X releases. Originally published on November 14th, 2005.

Below the break is a table showing all major releases of OS X from the public beta through the latest public version, which is OS X Mountain Lion 10.8.3 as of March 14, 2013. Note that this release marks the 71st release of OS X (counting both major and minor versions, and skipping two ill-fated updates). Wow.

Note: Click the ⓘ symbol to read Apple’s release notes for a given update.

The following was culled from Apple’s support downloads page, and as such, some of the dates may be off just a bit. If you know for certain that something is incorrect, please let me know and I’ll get it fixed.

Year Month
Day
Gap
(days)
Version Size Comments
2013 Mar 14 161 10.8.3 249.0 MB
2012 Oct 4 15 10.8.2SU 26.7 MB Supplemental Update
Sep 19 27 10.8.2 665.5 MB
Aug 23 29 10.8.1 24.2 MB
Jul 25 77 10.8 4.1 GB Mountain Lion – App Store only
Oct 4 15 10.7.5SU 2.0 MB Supplemental Update
Sep 19 133 10.7.5 1.1 GB Released w/ 10.8.2
May 9 98 10.7.4 692.7 MB
Feb 1 112 10.7.3 1.3 GB Only combo updater available
2011 Oct 12 56 10.7.2 768.8 MB Now iCloud enabled
Aug 17 29 10.7.1 79.3 MB
Jul 19 26 10.7 4.1 GB Lion – App Store only (USB stick in the fall)
Jun 23 94 10.6.8 453.6 MB App Store readied for Lion
Mar 21 74 10.6.7 475 MB
Jan 6 57 10.6.6 143.6 MB Can you say “App Store?”
2010 Nov 10 148 10.6.5 644.5 MB
Jun 15 78 10.6.4 607.2 MB
Mar 29 140 10.6.3 719.2 MB
2009 Nov 9 60 10.6.2 473 MB
Sep 10 13 10.6.1 71.5 MB
Aug 28 23 10.6 ??? Snow Leopard – First Intel-only release
Aug 5 85 10.5.8 274 MB
May 12 148 10.5.7 442 MB
2008 Dec 15 91 10.5.6 372 MB
Sep 15 77 10.5.5 316 MB
Jun 30 33 10.5.4 88 MB
May 28 107 10.5.3 420 MB
Feb 11 88 10.5.2 343 MB Combo updater only
2007 Nov 15 20 10.5.1 110 MB
Oct 26 128 10.5 ??? Leopard – First universal binary release
Nov 14 147 10.4.11 128 MB This ’10′ goes to ’11′
Jun 20 99 10.4.10 72 MB
Mar 13 165 10.4.9 160 MB
2006 Sep 29 94 10.4.8 206 MB
Jun 27 85 10.4.7 133 MB
Apr 3 48 10.4.6 163 MB
Feb 14 35 10.4.5 16 MB
Jan 10 71 10.4.4 55 MB First Intel-capable release
2005 Oct 31 111 10.4.3 97MB
Jul 12 57 10.4.2 44 MB
May 16 17 10.4.1 37 MB
Apr 29 14 10.4 ??? Tiger
Apr 15 65 10.3.9 51.3 MB
Feb 9 56 10.3.8 26.6 MB
2004 Dec 15 40 10.3.7 97 MB Combo updater only
Nov 5 88 10.3.6 34 MB
Aug 9 75 10.3.5 ??? Update not available?
May 26 72 10.3.4 79 MB Combo updater only
Mar 15 89 10.3.3 70 MB Combo updater only
2003 Dec 17 37 10.3.2 ??? Update not available?
Nov 10 17 10.3.1 1.5 MB
Oct 24 21 10.3 ??? Panther
Oct 3 57 10.2.8 40 MB
Aug 7? 93 10.2.7 ??? For first-gen G5s only
May 6 26 10.2.6 ??? Update not available?
Apr 10 56 10.2.5 81.9 MB Combo updater only
Feb 13 56 10.2.4 76 MB Combo updater only
2002 Dec 19 38 10.2.3 ??? Update not available?
Nov 11 54 10.2.2 ??? Update not available?
Sep 18 26 10.2.1 ??? Update not available?
Aug 23 79 10.2 ??? Jaguar
Jun 5 47 10.1.5 45.1 MB Combo updater only
Apr 19 57 10.1.4 1.7 MB
Feb 21 62 10.1.3 16 MB
2001 Dec 21 37 10.1.2 29.2 MB
Nov 14 50 10.1.1 13.8 MB
Sep 25 95 10.1 ??? Puma
Jun 22 44 10.0.4 12 MB
May 9 1 10.0.3 15 MB
May 8? 22 10.0.2 ??? Released but replaced (see comments)
Apr 16 23 10.0.1 ??? Update not available?
Mar 24 192 10.0 ??? Cheetah
2000 Sep 13 10.0β ??? Public Beta

Note: The Gap column reflects the number of days between update releases. Only one entry requires explanation, and that’s the value for the 10.5 release—it’s measured from 10.4.10′s release date, as 10.4.11 actually came out after 10.5. (The same holds true for 10.7.5′s release, which occurred after 10.8′s release.)

Some random notes, updated from the original post:

  • Starting with the Public Beta and up through 10.8, there have been 71 OS X releases, both major and minor. This figure excludes two potential updates—10.0.2, which as far as I can tell, was never released, and 10.2.7, which I believe was the update with the one-day lifespan. If I’m wrong about either of these, please correct me.
  • As of March 14, 2013 (10.8.3′s release date), it’s been 4,565 days since the Public Beta was released. So on average, we’ve seen some sort of update every 64.30 days.
  • The shortest time period between any two releases is 13 days, which is how quickly 10.6.1 came out after the 10.6 Snow Leopard release.
  • The longest time period between any two minor releases is 165 days, which was how long we waited for the 10.4.8 » 10.4.9 update.
  • The smallest update was 10.3.1, at only 1.5MB. The largest (non-combo) update was 10.7.2, at 768.8MB (i.e. 512.5 copies of the 10.3.1 update!).
  • The “???” entry for Size on a given release indicates I was unable to find the size. Feel free to contact me if you can help replace any of the “???” entries.
  • Here’s a list of release counts by version number:
    • 10.8: 5 release and counting
    • 10.7: 6 releases
    • 10.6: 9 releases
    • 10.5: 9 releases
    • 10.4: 12 releases
    • 10.3: 10 releases
    • 10.2: 9 releases
    • 10.1: 6 releases
    • 10.0: 5 releases
    • Public Beta: 1 release

I warned you it was useless…perhaps not completely boring, but useless!

What Lance Armstrong should say…but won’t

January 5th, 2013

If it’s true that Lance Armstrong may confess to doping, here’s what I think he should say:

For years, I lied, cheated, and stole my way to the top of professional cycling. I was the key man in a wide-ranging effort to field the strongest, fastest, and winningest teams in the history of the Tour de France. I contracted with doctors, trainers, and other riders who shared my vision of cheating and domination. For years, I lied to everyone about my efforts, even going so far as to sue those who would question my authenticity.

I have shamed myself, embarrassed my friends and family, and let down the millions of people who looked to me as their idol. I deserve every bit of anger, disappointment, and resentment that people have heaved in my direction. For all of that, I am sorry for everything I’ve done, and have nothing but regret for the choices I made in my cycling career.

I cannot change the past, but I can hopefully change the future. Today I start that process by returning all of my prize winnings, all of my salary, and all of the proceeds from my advertising partners from the years I was cheating. Of course, I cannot conceivably do this in one chunk, but that’s where my efforts will lie in future years.

I will also start working with USADA and other anti-doping organizations to teach them the tricks our teams used to bypass the testing processes, in the hopes that they can catch future cheaters early and often.

Finally, I will begin working to earn the respect and trust that millions heaped upon me solely due to my drug-enhanced Tour de France victories. I cannot do this through professional cycling, of course, but will attempt to do so through my work with cancer patients, my fundraising efforts for various charities, and my work with anti-doping agencies.

In closing, I stand before you in shame, offering no excuses for my historical actions. Going forward, though, I will do my best to earn back your trust and admiration through my actions.

Of course, it won’t come out that way…

More than likely, we’ll get something along these lines:

The rumors of my drug use are true; I doped while winning my Tour de France titles. How did this happen? Early on, I was recruited into the doping program by Dr. Ferraro. Given that everyone else was doping, I saw no way to be competitive if I didn’t also use performance enhancing drugs. If it would have been possible, I would have ridden clean, I really would have.

In the long run, I knew it was an OK thing to do, though, because I was gaining publicity and funding for my cancer-fighting organization, Livestrong. I knew that Livestrong would become a world force in the fight against cancer, so that made my doping activities more justifiable.

I’m sorry this all came out the way it did, and I hope you can forgive me.

Or something similarly massaged to admit no actual culpability, to not repay others from his ill-gotten gains, and to not take steps to make things better going forward. We’ll see, I guess.

The wild world of WordPress plug-ins

December 18th, 2012

A couple weeks ago, our family visited the Evergreen Air and Space Museum. Being an aviation geek, I took a ton of pictures, and wanted to post about 150 of them here on my WordPress-powered blog.

Years ago, I used to make such albums using an app on my Mac, which I’d then upload to my server, reference in a blog entry, and that was that. It’s been a while since I’ve done this, and I know that WordPress’ gallery had improved, and that there were tons of extensions that would also create and manage galleries.

So I set off looking for a plug-in to handle my gallery needs. I thought I had a pretty simple list of requirements:

  • Ability to batch add images at once via WordPress’ built-in Media tools.
  • A grid view to easily sort and caption large numbers of images.
  • Control over title, caption, and metadata—both customizing those fields, and whether or not they appeared.
  • Support for more than one gallery per post or per page.
  • The creation of a thumbnail index page must be optional.
  • An understandable user interface that didn’t have a steep learning curve.
  • No reliance on Flash, but with some flashy features via jQuery or similar.
  • Ideally, the plug-in would create slideshows that scaled nicely based on screen size/resolution.

So I went to the plug-ins section of the WordPress interface, and ran a search for slideshow.

overload

Yikes, 432 plug-ins?! Problem number one: an overabundance of choice. As I started digging, though, I found numerous duplicates as well as entries for plug-ins that hadn’t been updated in years. Problem number two: cruft in the search results reduces their usefulness. I scanned the results, focusing on those with high numbers of positive user ratings.

Over the course of many hours one Saturday morning, I probably installed and tested in excess of 25 plug-ins…and not a single one even came close to being a viable tool for my needs.

I ran into everything: horrendously complicated interfaces, failure to work as described, failure to work at all, image uploads restricted to one at a time (ouch!), no good way to rearrange large numbers of slides, payware disguised as freeware, plug-ins that required 15 additional plug-ins to run, etc. In short, it was a complete disaster.

While the world of WordPress is incredibly large and populated with amazingly talented people, there’s a definite need for some sort of curated plug-in store to greatly improve the user experience.

So what did I do? In the end, I returned to my years-old desktop app of choice, jAlbum. It met all of my criteria (except, obviously, the ability to use the WordPress Media library). The main downside of jAlbum is that it’s a Java app, so the UI doesn’t feel completely natural on OS X. However, it’s miles better than working in a browser, and it’s a very well written program.

There are also a ton of skins available, and the one I chose for the aviation photos scales incredibly well as you change the size of the window (though you do have to click a slide to get it to recognize the window has changed).

Basically, I’m back where I started years ago, and I guess that’s not all bad—I know the process, it works well, and it’s incredibly easy to use. I still feel like there should be a WordPress-based tool capable of doing this, but I’m done looking for the forseeable future.

A visit to an amazing aviation museum

December 15th, 2012

evergreenlogoIf you’re an aviation enthusiast (as I am), and you’re ever in Oregon, you owe yourself a trip to the Evergreen Air and Space Museum.

Despite living here for nearly 20 years, I’d never been until last week. The kids had a day off school, and we had some tickets we’d bought during a fundraiser for OMSI, so we went and made a day of it.

The museum has a large collection (100+) of aircraft, all in impeccable shape. In addition, there’s quite a collection of space memorabilia, including a full-size Titan rocket. The star attraction, though, is the Spruce Goose, Howard Hughes’ massive flying boat. There’s also a waterpark whose key feature is four water slides that drop out of the side of an actual 747, which sits on top of the water park’s building. Our passes included cockpit access to the Spruce Goose as well as a tour of the cockpit of the 747 sitting on top of the waterpark.

As you might expect of an aviation enthusiast, I snapped a ton of pictures. The more bearable of my efforts can be seen in this album (set to open in a new window). You can navigate with the on-screen buttons, the arrow keys, or by clicking directly on each image; you can also resize your browser window, and the image sizes will adjust.

If you enjoy all things aviation, you should put the Evergreen Air and Space Museum on your list; it’s definitely worth the time and effort it takes to get there.

The Tesla Motors Model S is one incredible machine

December 13th, 2012

Last night, thanks to a friend (let’s call him Jake, since that’s his name) with a position in the buying queue, I was able to get some extended (passenger only) time in a Tesla Motors Model S—more specifically, the Model S Peformance, loaded to the gills with pretty much every option available.

Jake was concerned about the car’s clearance into and out of his somewhat steep driveway, so the dealer agreed to let him (with an onboard sales rep, of course) take the car home to test it out. I rode out as a back seat passenger, and got to ride back to the dealership in the passenger seat. So what was it like? In short, it’s an amazing technological tour de force that elicits grins with every punch of the accelerator.

First impressions

The Model S is a large car (it can seat seven, with two optional rear-facing child seats under the back glass). It’s beautifully sculpted, though, and sits quite low to the ground. So my initial walk-up opinion was simply “that’s a stunning car!”

tesla2

There are all sorts of touches befitting a six-figure luxury sports sedan, i.e. keyless door opening, keyless start, remote trunk and frunk (front trunk) opening, door handles that pop out from their flush position, puddle lights to illuminate the ground near the car, auto headlights, auto wipers, heated seats, and tons more.

Exterior

I walked around the car completely, and couldn’t find an angle where it looked bad. Even directly from the back, where many modern cars fall flat, the Model S looks sharp. Because there’s no engine, there’s a lot of usable storage space up front; the frunk would easily hold a few large suitcases. If that’s not enough room, there’s a ton of space under the rear hatch.

The panel fit was first-class; I was looking for misaligned panels, or varying gaps, but they all looked tight and consistent. In short, this doesn’t look like a brand new car from (basically) a brand new car company.

Interior

The interior of the car is incredibly rich feeling, and very well designed. It’s pretty amazing what designers can do with no need to stick to a traditional notion of a car’s interior.

tesla2

Entering the rear seats is relatively easy, though the door doesn’t open quite as widely as I was expecting. Once seated, the rear seats were quite comfortable, and there was a ton of legroom. About the only issue is headroom, as that gorgeous sloping rear hatch intrudes if you try to sit fully back—I’m six feet tall, and my head would just brush the roof if I did so. For children, though, it would be a palatial environment.

There’s no center armrest for rear seaters, but the car is wide enough to seat three adults across. And because there’s no center tunnel for the driveshaft, there’s no issue with the center seater having nowhere to put his/her feet. While the window is still preferable for the views, the center wouldn’t be a bad place to pass the time.

The only real downside I saw to the interior was a lack of storage space. The glovebox is quite small, and the center console contains two drink holders, but no storage space. Newer models have a shelf below the center console where you can place an iPhone or similar device, but you’re not going to be hiding three atlases, a pile of DVDs, and assorted kid stuff anywhere in this car.

This car was equipped with a huge panoramic roof covering front and back seats. The front section opens; the back is essentially a huge skylight. I’m not sure how well this would work on a hot sunny day (there’s no interior cover), but on a clear night, the effect was impressive.

Riding back to the dealership in the front seat, headroom wasn’t an issue, and there was legroom galore, even if I moved the seat forward quite a ways. Moving the seat back, I was surprised at how far back it goes; I could nearly stretch my legs straight out with the seat all the way back. The seat heaters are effective, and work on both the bottom cushion and the lower portion of the back cushion.

In short, the interior of the Model S is a very pleasant place to spend time. It feels as rich and well designed as any higher-end automobile I’ve ever been in, which is quite an achievement for a newcomer. During our drive, I didn’t hear any squeaks or rattles, which is another sign of a car that’s been put together in a solid manner. Kudos to Tesla for sweating the details.

The console

The 17" center consoleGlancing up front from the back, the thing that captures your eye is the massive 17″ panel that is the entirety of the center console.

Really, there’s nothing else there, except two smallish buttons: one to the left of the panel activates the hazard blinkers, and one to the right opens the glovebox. At right is a somewhat fuzzy picture (click it for the larger version) I took from the back seat, using the iPhone. The sales rep pointed out that this was “version 4.0″ of the software, and it had just recently been installed via an over-the-air update. (Future day conversation: “Honey, did you unplug the car during the update last night? I can’t start it this morning…”)

Everything you want to do with the car, you do it through this interface. (There are some switches and buttons on the steering wheel for often-used functions, so you don’t always have to go to the screen.) This photo shows the panel that lets you set the active suspension, steering mode, traction control, regenerative braking, and lights. The car includes ambient lighting, which uses subtle white LEDs in the doors to gently light the cabin at night.

The regenerative braking, when set to Standard, is fairly impressive—take your foot off the gas, and the car will actively decelerate—so much so that the brake lights illuminate. You can easily come to a complete stop without touching the brake pedal. The Low mode provides sensations more like a real car, where you’ll get a fair bit of coasting when you lift off the throttle.

The three Steering Mode settings affect wheel feedback; Jake’s response was something like “oh, ewww, yech!” It seemed to me that it basically put the Model S in “Buick mode,” though thankfully the ride has no similar setting. Jake’s preference was clearly Sport mode. If you disable traction control on this screen, you can (I’m told, we didn’t test this, darn it) easily smoke the tires.

Normal viewing modeExiting the settings screen, the image at right (another iPhone shot) is the normal interface for the console; again, click the image for a larger version.

You control what you see via the row of buttons near the top—Media, Nav, Energy, Web, Camera, and Phone. Tap and hold a button, and you can choose whether it appears in the top or bottom position (Navigation can also go full screen, which is jaw-droppingly lovely to look at.)

The bottom section is always present, allowing fast access to the dual-zone climate controls, seat heater, and audio volume.

Navigation is via Google Maps, and it’s fairly good—with the Tech Package, you get voice guided assist, traffic information is displayed, and everything is really easy to see. But really, you’d get all of that with any nice off-the-shelf Garmin unit. But there’s a level of integration here you won’t find in any Garmin; I’ll cover that integration while discussing the instrument panel.

At the very top of the console is a status row, much like you’ll see on an iPhone (click for a larger version):

The status line

The car can store any number of driver profiles, remembering seating and mirror positions for all drivers; the currently chosen profile (Jared, in this case) appears in the status bar.

The instrument panel

One of the things I really liked about the Model S is that there is no traditional instrument panel, per se. There are no (to steal an aviation term for ‘old technology’) steam gauges to be found; the instrument cluster is simply another display screen:

tesla5

The instrument panel is clean and elegantly designed. There’s a digital speed display is in the center of the middle circle, with a “fuel gauge” of sorts below that. The blue curving bar gauge on the left of the circle is a traditional sweeping speed indicator, and the orange curving bar gauge on the right of the circle shows energy consumption; it turns green during regenerative braking.

When navigating, the area to the left of the speedometer and center dial is replaced with a small 3D view of the route, showing upcoming turns. It’s a great idea, and makes it easy to keep navigating without having to avert your eyes to the center console. (If not navigating, I believe this area displays song and artist information, but I’m not positive about that.)

The area to the right of the speedometer can do a lot; it will show a graph of energy consumption, and when you want it, you displays a menu of controllable features via a steering wheel switch. For instance, you can open or close the sunroof by calling up the menu, scrolling to the Sunroof entry, then choosing the desired position (which can be anywhere from open to closed; it can be set in 1% increments).

While it’s nice that there’s a somewhat easier way to get to the sunroof (and other) controls via this menu system, this does demonstrate the value of traditional switchgear. Opening or closing the sunroof in my car requires nothing more than reaching for a roof-mounted switch and holding it down until the roof has reached the desired position. The Model S method is undeniably more technically cool, but practically, it’ll be a pain (especially around Portland, where sudden showers are the norm, not the exception).

Connectivity

One big gotcha in the car at the moment is the question of connectivity. The demonstrator we were in had some sort of 3G connection. Production cars, however, do not include any sort of 3G connectivity. They can only connect to the net by pairing with a net-enabled device, “or wifi,” the sales rep helpfully added (which clearly won’t be very useful at speed).

The sales rep mentioned they’re still trying to sort out what sort of connectivity they may offer—do they find a bunch of different providers for customers, or do they pick one in order to provide the best rate? As it stands now, though, having to rely on a cell phone’s connectivity seems like a half-baked solution.

Performance

Saving the best for last, this car’s performance is nothing short of extraordinary. Zero to 60 takes 4.4 seconds, but it feels like even less than that, thanks to the instantaneous torque available from the electric motors. When Jake stomped on the gas pedal, all four of us were pressed back against our seats, and the speedo simply rocketed up to, well, some speed you’re not supposed to reach, I’m pretty sure—at least not in the time it took us to reach it!

My car is quite quick to 60, but there’s no comparison in feel between the two; the instant torque makes accelerating in the Model S a grin-inducing affair. There’s no sign of the car’s massive weight (4,647 pounds) when accelerating or cornering, either. Body roll is minimized; the car just seems to go where it’s pointed, and goes there quickly.

Of course, there are a couple caveats to this performance. If you spend your driving time playing drag racer, you’ll not go anywhere near the car’s 300 mile maximum range. The bigger caveat is that you get this absolutely stunning acceleration only in the loaded, $87,400 base price, Model S Performance version.

Start with the 40kWh version (base price $50K), and you get a 160 mile range and 6.5 second zero to 60 time. Step up to the $60K base model, and you get 230 miles and 5.9 seconds; at $70K, you get 300 miles of range and a 5.6 second zero to 60 time. So if you want the best performance, you’re going to pay for it, and pay quite dearly.

Final thoughts

The Model S is a stunning technological achievement. A car that can rip to 60 in 4.4 seconds, travel hundreds of miles on a single charge, easily recharge in less than a night, carry seven in comfort and style, and do it all without directly burning an ounce of gasoline is nearly unbelievable. I believe that, in many ways, the Model S represents the future of the automotive industry.

As amazing as the Model S is, though, the electric-only powertrain means that it cannot replace my gasoline powered car. Long road trips are out, unless you want to limit yourself to something under 300 miles a day. (The I5 corridor will be outfitted with a series of fast-charge stations that can get to an 80% charge level in 30 minutes; this will make longer coastal trips possible, once the network is in place.)

Also out are shorter trips to destinations that lack charging stations, as you won’t be able to refill before the return trip—a car camping trip, for instance, could be troublesome.

If I need to justify the expense (and I clearly do!), then the car needs to be able to fully replace my current car’s duties, and the Model S, despite its impressiveness, can’t yet do that.

Clearly if I had the money just lying around the house looking for something to do, and I didn’t have any thoughts of longer excursions, there’s no doubt I’d find a way to get a Model S into the garage. It’s a beautiful car with luxurious interior appointments and incredible performance that doesn’t use any gasoline. And to me, that’s borderline magical, and something I’d love to drive on a regular basis. Maybe in 10 years or so…

The photos of the exterior, interior, and instrument panel were borrowed from the Model S Gallery page; I took the various photos of the console in action.

Siri, why is Google voice search better than you?

November 28th, 2012

In case you missed it, a month or so ago, Google added voice search capabilities to its free Google Search app for iOS devices. If you haven’t tried this out yet, I highly recommend you do: I find it so useful I’ve given Google Search a spot in my Dock.

What’s so good about Google’s voice search, especially on a device that comes with Siri already? To demonstrate the answer to that question, I made a little video, wherein I used my iPad mini to ask both Siri and Google four questions:

How do you spell exuberant? Who won the Trailblazers basketball game last night?
How do you make vanilla ice cream? How high is Mount Kilimanjaro?

So how’d it work out? See for yourself…

Watch the full-size version [mp4 only • 1024x768 • 11MB]

(Production aside: Yes, I realize you can use Siri from anywhere. I toggled back to the home screen each time simply to give different backgrounds to Siri and Google.)

Read on for my thoughts on how these two tools compare.

Though both tools come up with similar answers (mostly), I find I prefer Google for a few reasons:

  • The real-time voice transcription. Instead of sending a recording of my voice to a server, having it transcribed, and then sending the result back to my device, Google is seemingly doing the transcription directly in the app. It’s nice seeing what I’m saying in near real time.
  • Google manages to catch and capitalize things like Trailblazers and Kilimanjaro. It’s a little thing, but it’s a nice touch.
  • Google speaks many of its results, i.e. the spelling of exuberant and the height of Mount Kilimanjaro. No need to look at the screen when you can just listen. Even when Siri speaks, what she says may not be all that informative (i.e. “OK, Rob, here you go” for the spelling of exuberant).
  • If Siri doesn’t know something (how to make vanilla ice cream), she asks if I want to search the web (what are my other options?). Because Google’s already searching the web, I don’t need to interact with it again to finish my original query. The search results are simply there.
  • Google shows not only the result of my query, but links to other possibly relevant information. Sometimes you get this with Siri, but not often.

If I were Apple, I’d be a bit embarrassed about Google voice search. Google has taken a key feature of the iOS ecosystem and made it seem more than a little antiquated. When your main competitor is shipping something that works better, faster, and more intuitively than your built-in solution, hopefully you’re driven to improve the built-in solution.

Siri does have one key advantage, of course—she’s never more than a press-and-hold away from activation. To use Google, I have to make a conscious effort to first switch to Google Search. This alone will keep many people using Siri. For me, though, the mild effort is worth it.

Why didn’t Apple reveal iPad mini sales figures?

November 5th, 2012

First, only Apple knows why they didn’t share iPad mini sales figures, so what follows are just my thoughts. Instead of splitting the mini from the fourth-generation iPad, they reported a combined three million units for the iPad mini and fourth generation iPad. So why didn’t they split it out? At the highest level, I think (again, only my thoughts) it’s as simple as this:

Apple hasn’t ever historically split out products by type within a family. In their annual report, they tell you how many Macs, iPods, iPhone, and iPads were sold, and that’s it. Reporting a combined “total iPads sold” figure is perfectly in line with past behavior.

Beyond that simple explanation though, I believe that reporting a sales mix would be a lose-lose proposition for Apple. By way of example, here are some theoretical press headlines, based on a few mini/full-size iPad sales splits.

mini: 500,000; iPad: 2,500,000

  • “Apple’s new mini a flop; sells only 500K units”
  • “Apple’s lost the magic touch post-Jobs; new mini tanks”
  • “New fourth-generation iPad underwhelms; doesn’t reach 3mil units mark”

mini: 1,500,000; iPad: 1,500,000

  • “Customers confused by iPad options; pick both equally”
  • “iPad mini cannibalizes iPad sales”
  • “Full size iPad sales impacted by release of mini; margins likely to dip”

mini: 2,500,000; iPad: 500,000

  • “New mini succeeds, at huge cost to full-size iPad”
  • “Margin impact of iPad mini sales success will harm profitability”
  • “iPad mini roars to life; is the full-size iPad dead?”
  • “Full-size iPad on life support after horrid opening weekend”

Clearly there’s some (OK, a ton of) exaggeration in these fake headlines, but the summary level is certainly true:

  • If iPad mini sales exceeded iPad sales, then that’s a margin hit, and a warning sign on full-size iPad’s future.
  • If the sales were equally split, that’s still a margin hit, and possibly a sign of customer confusion.
  • If iPad mini sales were substantially under iPad sales, then the new product’s a flop, and Apple’s lost their touch.

So even ignoring Apple’s track record of reporting sales by family, it seems there’s no upside to splitting the sales figures. Given the lack of a good interpretation for any split, as a shareholder I’m happy they’re reporting a lump sum figure.

Note that this does not make the iPad the equivalent of Amazon’s Kindle: Amazon has never, to my recollection, reported any exact Kindle sales figures.

Does the Tooth Fairy exist?

October 16th, 2012

This morning, when I woke Kylie, our nine year old daughter, she hit me with some Tooth Fairy questions: “Do you believe in the Tooth Fairy?” “How can she be real, she’d be busy all the time with millions of kids losing their teeth every day!” “If she’s real, she’d never forget a kid, right?”

Odd, but with Kylie, you’re never sure what you’ll get in the morning. So we went through the morning’s tasks, getting ready for school, and then she hits me with: “Dad, there’s no way the Tooth Fairy is real, and I’ve got proof…right here!” And she pulls out her Tooth Fairy pillow, where you place teeth for the Tooth Fairy to collect and replace with coins.

She then pulls a tooth out of the pocket of the pillow, and says “This is my tooth; it fell out yesterday, and I didn’t tell you or Mom. Then I put it under my pillow last night, and the Tooth Fairy didn’t take it!”

Ummmm…errrr…ahhhhhm…

At that point, I took her into the other room, so our younger daughter wouldn’t hear, and explained that yes, the Tooth Fairy was really Mom and Dad, and we did it to help our kids through what can sometimes be a bit of a traumatic experience. I asked her to keep this secret from her sister, and she merrily agreed.

This one’s got a future in science, I think! (I also realized that had I noticed the missing tooth, and managed not to say anything to her, she would’ve woken up today absolutely convinced that the Tooth Fairy really exists!)

Wireless routers vs. wireless charging

September 18th, 2012

I recently made a snarky tweet about wireless charging:

If you’re going to advertise “wireless charging,” shouldn’t you really offer wireless charging, not “wires to another device charging?”

I’ve had a few responses along the lines of “well, wireless networking still needs wires, and nobody complains about that!” While this is true, there’s a key difference at work here.


With wireless networking, the location of the wireless gear (and its associated cords) is irrelevant, once setup is done. I can put the router in a closet, under a desk, in the basement, basically anywhere there’s a power outlet and where the router will be able to send a strong signal. Once I’ve done that, I can completely forget about where I set up the wireless networking gear. I can sit anywhere in our home, open my laptop, and bingo, instant networking. No visible cords involved; it’s truly wireless networking.

With wireless charging, the wireless charger needs to be set up where you can get to it, obviously. This means you need to find a spot that not only has power, but where you can see and get to the charging base, and hopefully hide the power cord so it’s not in the way. When considered at the usage level, wireless charging equates to “place phone on device that’s connected to a power cord,” and wired charging is “connect device to power cord.” That doesn’t seem like much progress to me.

What’s even more annoying is that you’d probably want more than one of these wireless charging stations in your home: one downstairs, one in the computer room, perhaps another in the bedroom. Imagine if wireless networking were like this—I think adoption rates would have suffered if you’d needed a router in every room where you wanted to network without wires.

Imagine true wireless charging (ignoring the question of whether or not it’s even technically possible). Connect your wireless charging station to a power outlet, somewhere in your home. Turn it on, and then any time a device is in the charging station’s range, it gets charged over the air. Now that’s something I would buy, in a heartbeat.

But something that needs to be plugged in, that needs to be reachable, that needs to be replicated for use in multiple locations, all to save me the hassle of plugging a cord into the phone itself? Not all that interesting to me.

My horrid Minecraft purchasing experience

September 4th, 2012

Summary version: I bought the Mac version of Minecraft via credit card. This led to my card being put on a fraud hold, and the company that handled the charge asking me to provide personal and private information via email. Ergo, my recommendation: do not use a credit card to purchase Minecraft.

Updated on Sept 5: Skip to the end to see Skrill’s response to my refusal to provide identity theft documents.

Detailed version: Recently, my daughter started playing Minecraft with a friend of hers. At first, the iOS version was all she wanted to use, and she played that for quite a while. But then her friend upgraded to the desktop version, and after some discussion with her and figuring out how she could help pay for it, we agreed to buy the Mac version.

So I went to the Minecraft site, and followed the steps to pay by credit card. When you do so, your payment is handled by a company named Skrill (previously Moneybookers). Googling on either of these will provide some interesting tidbits, such as default opting-in customers to casino partners and their blocking the WikiLeaks donation site. I only wish I had Googled before I purchased. In my defense, it’s only noted in a small line at the bottom of the payment screen:

If I had gone my homework ahead of time, I would’ve switched to PayPal, but I didn’t.


I paid for Minecraft on a Sunday afternoon; that evening, for the first time ever (and we’ve had the card for over 10 years), our credit card was declined. I was at the grocery store, and had to pull out our emergency card, just to get the groceries home (I no longer carry a checkbook). After I got home, I called the credit card company, and was informed that the charge was denied due to “fraud protection.” The phone rep then went through the day’s charges, making sure all were valid (they were).

It didn’t dawn on me until today, after I did my Googling, that it was probably the Moneybookers transaction that triggered the fraud flag. (In the past, we’ve traveled extensively with the card, often in multiple states in one day, sometimes in multiple countries in one day, and never had it rejected.) But the fraud hold isn’t the worst part of the experience. The email I just got from Skrill/Moneybookers is; here’s what they sent:

Dear Rob Griffiths,

After a security check we need you to verify your recent payment by providing the following:

- A full colour copy of a valid, official identification document; such as your international passport (double page), national identity card or drivers licence (front and back). This is required in order for us to verify your identity.
- A copy of a paper utility bill (Gas Bill/Electricity Bill) or bank statement issued in the last three months clearly displaying your name and address. This is required in order for us to verify your address.

The required documents/information should be sent via email to security@moneybookers.com.

Please accept our apologies for any possible inconvenience, however Skrill (Moneybookers) must adhere to strict security standards which are there to protect your payment privacy. Please be aware that you will not be able to process further payments via Skrill (Moneybookers) until you comply with this request.

We thank you in advance for your cooperation in this matter.

Kind regards,

Skrill (Moneybookers) Security

I provided all the required information online at time of purchase (name, billing address, CCV, etc.), so this request is really strange.

At first, I thought it was phishing spam, but all the links in the body (and in the footer, not shown here) went to the Skrill site, as did the Reply-To address. So it’s clearly a legitimate email…but the items they request are not something I’d just hand out to verify a $27 purchase! Basically, they’re asking me to email (email!) a scan of some of the most sensitive documents I have, including one that reveals my social security number. Sorry, but that’s not going to happen. In addition, I don’t believe the credit card laws allow them to ask for these documents, even if I were to (ha!) provide them.

I’ve replied with incredulity at their brazen request, and it will be interesting to see what happens next—what are they going to do, undo the charge on my card? That’d actually be fine by me, even if it means buying Minecraft again. Lesson learned, if given the chance to do it again, I’ll definitely be using PayPal and not Skrill/Moneybookers. Sheez.

Sept 5 Update:

I received the following response from Skrill:

Dear Mr. Griffiths,

Thank you for your email.

In order to fully verify your recent payment to Mojang (Minecraft) we would need the requested copies. Until provided your account with us would remain locked for further payments. We also would like to inform you that payment in question has been fully refunded.

Please do not hesitate to contact us again if you have any further questions.

Kind regards,
Skrill (Moneybookers) Security

Obviously, I have no intention of providing copies, so it looks like I’ll get the chance to buy Minecraft again, but this time, I’ll use PayPal.

Skrill had a chance here to do things properly, and they really blew it. As @UnOrigMoniker pointed out, I could black out the truly confidential bits, and send the forms with just what they need to see. And if Skrill had provided clear directions along those lines, I probably would have cooperated—I have no problem proving my identity, but I have big problems sending unedited documents that would make identity theft a piece of cake. But in two communications with Skrill, they never mentioned sending them just the bits they needed to see; they blankly requested the documents in their entirety.

Oh well, it all worked out in the end: It looks like I’ll be paying again, but using a method that doesn’t involve Skrill in any way.